Thanks for the reply. The subreddit for all things dedicated to Mount and Blade 2: Bannerlord. r/mountandblade • Mod idea: when a kingdom has no fiefs remaining, the reputation loss for executing landless criminals still claiming to follow the “High King of Battania” while raiding your villages is reduced by 99%. #1. This dramatically improves construction time. If I assign governor and it would give additional +1 loyalty, drift would slowly decay to +1 and stoped at 40 loyalty. 1. My main character Iohannes of the Shirtshoveller clan is an Imperial lad who made his fame and fortune in Battania. I really hate loyalty drift. If the food is low, there are three things you need to do. #1. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. There are several, and these can counteract the -3 malus, too. Originally posted by Ruffio: Afaik loyality drift gravitate towards 50, and the number decrease or increase closer it get to that. - Culture change happens over time (which is configurable in the MCM menu). When you peak in loyalty, change your focus to a project. 5 years in average. Loyalty value is one of the most important values for the well-being and health of the settlement. Sentient_Toaster Apr 7, 2020 @ 10:34am. Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. He gathered a band of bandits and disaffected Battanian highborn youth and hired himself to Caladog as a mercenary. Even so, with the right kingdom policies,. no relationship penalty what so ever or get intercepted. when your settle has high loyalty and security, it "drifts" towards the negative end, when you have low loyalty and security, it drifts towards the positive end. Can someone please explain what they are, and how can I. Trying to get it over. 38/day (and currently sitting at around 71). It's over in Kuzait territory and even shows the base location. Share the. ago. Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. Loyalty shift is a positive as you are closer to 0, and a negative when you are closer to 100. Mount & Blade II:. Its happening to the AI as well so its not just me. Beyond its borders, new kingdoms rise. - Settlements change cultures depending on who owns the settlement. My main character Iohannes of the Shirtshoveller clan is an Imperial lad who made his fame and fortune in Battania. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. Sadakat Arttırma Thread starter Grimmjow. 2: continuous project: festival and games. Also put a companion with high honor in charge of the castle, I'm currently getting +3 loyalty a day. No food and natural loyalty drift for not being the same faction. You cannot change or interact with it. He was quite. Mount & Blade II: Bannerlord will build upon the popular Mount & Blade franchise bringing in many exciting and highly requested new features. / mount & blade ii:. How Town (Fief) Loyalty Works in Bannerlord. In this post, we explain our new feature and provide a follow-up to our previous post about Loyalty and Security. Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources; Upload permission. After working on both the Kyushu and Shikoku regions of Japan, the Shokuho team for Bannerlord is now focusing on the main island Honshu. The drift is calculated as (50 - Current loyalty)/10. If you cant pass those, then install a governor who is if the same culture as the city, then run festival and games for daily loyalty until above 30 loyalty. . If you have security over 50 or so, and loyalty above 30 or so, revolt chances are extremely low. When it’s above 50 it wants to creep back down to 50. Also you're carrying a ton of prisoners which will slow you down. Anyone else having issues with the new patch on old games making all towns and castles rebel? New item called loyalty drift causing loss of 6-10 loyalty a day. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. Loyalty Drift will fluctuate from -5 to +5, depending on the amount of Loyalty you have. TaleWorld's Mathematics: How Loyalty Drift Is Calculated. Security Drift and Loyalty Drift; I can use common sense and guess that a drift can be positive or negative providing a bonus or penalty to the named stat, however does anyone know the actual mechanics behind this? I have worked hard to bring my settlement's loyalty up and things have been going well. yeah you pillage 10 gold, you pillage 30 gold. Yes it helps keeps rebellions from happening, but it also makes loyalty + perks useless because loyalty shift will always make it go towards 0 (as long as food is in stock and security is decent). So, first, get a good garrison for security. I have just returned to my settlement after a few in. Because I've come to realize its actively harmful. In the final episode of the Bannerlord Companion series, we will cover many governor builds, clan party leaders and main party roles! Get your spreadsheets. Culture only affects culture bonus and settlement loyalty. Trying to get it over. My main character Iohannes of the Shirtshoveller clan is an Imperial lad who made his fame and fortune in Battania. Trying to get it over. Open the original engine_config. Anyone else having issues with the new patch on old games making all towns and castles rebel? New item called loyalty drift causing loss of 6-10 loyalty a day. Hang around until security and loyalty increases. 7 Breakdown - Bannerlord, here is how you can Increase Loyalty and Prevent a Rebellion:1. This also isn't possible to do to a castle. He was quite. Bobby Fields Apr 4, 2020 @ 8:26pm. This should stop the rebelling. r/Bannerlord. Yes it helps keeps rebellions from. The game released in Early Access on Monday 30th March, 2020. And if you are in a kingdom, enact policies that increase loyalty. The higher it is from 50 the more negative it is and the less it is from 50 the more higher positive it is. . Loyalty Drift Anyone else having issues with the new patch on old games making all towns and castles rebel? New item called loyalty drift causing loss of 6-10. This mod allows you to change the culture of a settlement that you own. 175 in athletics perk +1 loyalty for governors. May need to leave it on forever in rare cases when you don't have same culture governor. Being a landlord might not be a job but being the most landed lord is. Trying to get it over. They will also drift towards 50 for each, making it easier to keep them at an average level but harder to reach the bonuses you'd receive the closer you get. "Migration tweaks" system expand on this field and changes a number of things, related to topic, striving to make it more even between player- and AI-governed kingdoms, while providing some new options. Question. - If a culture is missing certain things for the game to work properly, it will now default to a default culture when used in this mod. you cant do that in bannerlord anymore, they are tied to cities/castles and not managable seperately. ago. You can increase the loyalty of your settlement in Mount and Blade Bannerlord in many ways: Set a governor with the same culture as that of the citizens. Go to Bannerlord r/Bannerlord. I detect haikus. No. He was quite. Start from 1. You can also burn the villages without going to war, but they will just hate you. The garrison is mostly troop storage rather than for defense. But no matter. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. -5 is the maximum you can lose when Loyalty is 100, and +5 when it is 0. Do you have a lot of good relation with other lords? Kaiser_James?Has anyone ever seen a positive security drift or loyalty drift? I have them both in my town right now. Some Sneak Peaks of the (WIP) Shokuho mod for Mount and Blade Bannerlord. Doing quests for people inside the city can also increase loyalty. is there any way to change my culture? I really. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. You are correct. I love that even a giant -5 loyalty drift can't do shit to my foreign fiefs . Yes it helps keeps rebellions from happening, but it also makes loyalty + perks useless because loyalty shift will always make it go towards 0 (as long as food is in stock and security is decent). Yes it helps keeps rebellions from happening, but it also makes loyalty + perks useless because loyalty shift will always make it go towards 0 (as long as food is in stock and security is decent). SwineyPTSD May 1, 2020 @ 4:37am. Hi, this is kind of a randomly specific question about a very minor perk, but I’m wondering which trader perk out of these two is better. Beyond its borders, new kingdoms rise. It’s just one siege against mostly militia units, then some chasing around. When this happens the number of militia in the town starts to increase rapidly and as they see the owner as their tyrant they will not join to defend against sieges. Please let me know if there is other information I need to include. Trying to get it over. #13. #6. Once you have the right culture then you can look at stats. remove loyalty drift! let chaos be viable! it really hard to make enemy city rebel as of right now thanks to loyalty drift #13. Trying to get it over. #2. For those New (er) to game. These bonuses are all per day. Go for culture over name types/stats. Unless you really want to ruin. I believe sitting in a town while its loyalty builds is a way to avoid rebellion (albeit boring). as u can see prosperity is directly tied to food wich is very smart not. Above 50 loyalty, a bonus will apply according to the max_loyalty_bonus setting. #10. Rebelling citizens will. Trying to get it over. He gathered a band of bandits and disaffected Battanian highborn youth and hired himself to Caladog as a mercenary. SkullFox Jun 11, 2021 @ 2:37pm. Prosperity / 50f; this is the formula. Apr 22, 2021. "Migration tweaks" system expand on this field and changes a number of things, related to topic, striving to make it more even between player- and AI-governed kingdoms, while. - MCM config. He was quite. Ie. The food is at -60/day, but the loyalty's at just -0. 1 month ago. Share Get link; Facebook. Arzagos gives me the "Conspiracy base of operations discovered" quest. So i have a single city, in which i have over 450 garrisoned soldiers plus 200 militia, and yet i still only go +0,6 in security because the ‘Security Drift’ gives me -3,33 and keeps increasing, yet i have 100 security. Its happening to the AI as well so its not just me. Find a free NPC companion and 15000 denars of seed money. Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources; Upload permission You can upload this file to other sites but you must credit me as the creator of the file Summary: Security and Loyality drift extremly decreases. Once they're stronger than the garrison, if their loyalty is low enough, they'll rebel. This is to both slow down the plummet of loyalty somewhat and also to make it less likely to have super high loyalty. The drift is calculated as (50 - Current loyalty)/10. 5. Yes it helps keeps rebellions from happening, but it also makes loyalty + perks useless because loyalty shift will always make it go towards 0 (as long as food is in stock and security is decent). Most of your towns will have 40-60 loyalty and will rarely/if ever rebel. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. Facebook Twitter Reddit Copy Link. Always going on -Mount & Blade II: Bannerlord - The horns sound, the ravens gather. TIM. Doesn't make sense to me! The only impact I'm having is dropping the prosperity (by about 30/day). Got a settlement and the loyalty is horrendous. Simply put there's no reason to invest in loyalty gain perks because of it, making them effectively useless. etc. He gathered a band of bandits and disaffected Battanian highborn youth and hired himself to Caladog as a mercenary. This will increase compatibility. Skill level 75 in Leadership +1 loyalty for governors. . Then make sure that the Granary option is either Level III or building up to Level III. hide. The gold is way low. - Notables can support a clan. Has anyone ever seen a positive security drift or loyalty drift? I have them both in my town right now. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. The drift tries to keep you at 50 loyalty. Have a look at the progress of team so far! This includes the campaign map with a cool sneak peak at the end of this album. Your culture is important. Its happening to the AI as well so its not just me. even with the new "Loyalty drift" system implemented by TW. Jan 21, 2021. BY: Yennifer Sprigg. . After working on both the Kyushu and Shikoku regions of Japan, the Shokuho team for Bannerlord is now focusing on the main island Honshu. For example my castle has 30 loyalty without governor and the drift is +2 so it stays 30. And if one ever does rebel, just remember that it’s pretty easy to deal with them. 5. NPCs can't handle -3 loyalty a day. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. He gathered a band of bandits and disaffected Battanian highborn youth and hired himself to Caladog as a mercenary. r/Bannerlord. r/StableDiffusion. Since there are many more things to learn about Mount and Blade: Bannerlord’s Town Loyalty, we have decided to write an extensive guide explaining. I'm curious if there's a point where raising skills is pointless because it doesn't actually make you any better. So they have very low loyalty drift. Problem now is the -3 loyalty penalty. So if you have 100 Loyalty in a settlement, the loyalty drift will be -5. Because I've come to realize its actively harmful. Seriously though. Consider loyalty/security/etc. If you 100% every building you’ll get more loyalty based off of prosperity, security, and food surplus. If you don't share the settlement's culture, that's a straight daily -3 to loyalty. Recruit. Let them suffer since you don't actually want the city for real anyway and/or you know another lord is going to be getting it and you want to screw them over a bit , 2. • 1 mo. He gathered a band of bandits and disaffected Battanian highborn youth and hired himself to Caladog as a mercenary. The reduced rate of settlement production won’t really affect you as much because of what settlement loyalty provides. It's Early Access experience was overall polished and very. close. So I come back to Bannerlord after a couple patches, and I am so disappointed in the fact that "Loyalty Drift" is so massive with just 2 towns to my name. Everyday in the game, the mod will add 100 loyalty to every town and castle. Rebellion! Rebellions are instantaneous map events that occur after a build-up of resentment to the current owner of the settlement. When loyalty gets low, more citizens will join the town militia to take up arms. Возьмите меч, облачитесь в доспехи, соберите верных союзников и. Still waiting on the highly anticipated cucking update. Gird on your sword, don your armour, summon your followers and ride forth to win glory on the battlefields of Calradia. When loyalty is above 60 from partying for a week, i build festival area for a week, rinse and repeat. Beyond its borders, new kingdoms rise. Nov 30, 2020. How do I fix loyalty drift? comments sorted by Best Top New Controversial Q&A Add a Comment. He gathered a band of bandits and disaffected Battanian highborn youth and hired himself to Caladog as a mercenary. V1. Security and Loyalty "drift" help. This is bad idea/design, as it punishes player for something you have no control over and can't change. If you go over 50, you will start losing Loyalty, and if you go below, it will increase. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. comments sorted by Best Top New Controversial Q&A Add a Comment. Trying to get it over. Its meant to balance thigs and stop them from going out of control. Yes it helps keeps rebellions from happening, but it also makes loyalty + perks useless because loyalty shift will always make it go towards 0 (as long as food is in stock and security is decent). Other. Join our discord via the link below!Governors. How Town (Fief) Loyalty Works in Bannerlord. Still waiting on the highly anticipated cucking update. high security will also passively increase your relation with notables, giving you access to higher tier troops in your own town. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. There are lots of other parameters, such as Security, that effects Loyalty in a good or bad way. Meaning, you are completely blocked from progressing. Establish your hegemony and create a new world out of the ashes of the old. 3. So depensing on your village positions, and the factions strenght villages are a hit and miss. 200 medicine perk +1 loyalty for governors. For years the LOYALTY mechanic has been bad. Short tutorial just showing how to fight rebellion in a settlement and get loyalty on track so you can get back to conquering more settlements. Personally conquered the whole world, then left my empire bc the lords didnt want me to personally rule everything so i took it all by force (and forceful diplomacy) 120. Trying to get it over. No reason not to choose Imperial for Main Quest. The security drop will push the loyalty down too. After working on both the Kyushu and Shikoku regions of Japan, the Shokuho team for Bannerlord is now focusing on the main island Honshu. Rebellions are instantaneous map events that occur after a build-up of resentment to the current owner of the settlement. Some of those can totally screw you and may be hard to do anything about. except I can only store 80 troops. • 10 mo. 1. Yes it helps keeps rebellions from happening, but it also makes loyalty + perks useless because loyalty shift will always make it go towards 0 (as long as food is in stock and security is decent). 5. If you go over 50, you will start losing Loyalty, and if you go below, it will increase. Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. Greetings warriors of Calradia, we have been working on balancing Security and Loyalty parameters of settlements for past 3-4 weeks. Once you hit +50 loyalty you can start building stuff like walls and barracks. Well i guess this makes rebellions pretty rare then. So i have a single city, in which i have over 450 garrisoned soldiers plus 200 militia, and yet i still only go +0,6 in security because the ‘Security Drift’ gives me -3,33 and keeps increasing, yet i have 100 security. 22 comments. The Citadel - General Discussion. Town loyalty question. New item called loyalty drift causing loss of 6-10 loyalty a day. The drift tries to keep you at 50 loyalty. Sty close to defend your villages from raids. By replacing the influential people with agents from your own culture and imposing your culture over locals would make this settlement %99 your factions culture in 1-1. Does anyone know where the supporters part of my influence is coming from? Supporters are notables that support you. Could be longer. It increases the loyalty of the town by 4-5 when you are waiting at that settlement. Since there are many more things to learn about Mount and Blade: Bannerlord’s Town Loyalty, we have decided to write an extensive guide explaining. Some important bits about the supporters. One other thing that can increase or decrease Loyalty is “Issues”; this refers to the notables in the cities; if they have an active quest for you, it will count as an issue and decrease Loyalty, but you will get a +1 if you complete the quests. 2. Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. When you take over a fief, the loyalty and security will be in the ♥♥♥♥♥♥♥. Press J to jump to the feed. Its a very useful thing when you are doing expansions but in every few days one of the town or castle rebels since the Bannerlord loyalty system is so broken at the moment. It’s just one siege against mostly militia units, then some chasing around. Because I've come to realize its actively harmful. (research it). Hover the loyalty line to see what’s keeping it so low Reply reply Hydrall_Urakan • I think the daily defaults are not yet actually implemented. Improve your standing with the noble men & women of the town. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. Then they kept tweaking economy, diplomacy, fief stats etc. Cannot prevent rebellion. Version. Appointing a culturally appropri. Neither of those are influenced by the number of money/expensive items in the town as far as I know. ago. Trying to get it over. If you. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. So I come back to Bannerlord after a couple patches, and I am so disappointed in the fact that "Loyalty Drift" is so massive with just 2 towns to my name. If you check console commands, there’s one that allows you to 100% any work project immediately. Loyalty drift is the drift towards whatever baseline number the game is setting for loyalty based on your culture and other factors that don't show as bonuses/maluses when you highlight loyalty. Vlandia. I just remembered that bartering captured lords to your allies increases their relations by 20. NEW UPDATED ONE: explain how to fix your towns problem so you wont get a rebellion and lose your town**Want to Support The Cha. The thing that I've noticed about loyalty is that odd number "loyalty drift". and if your clan is a member of a kingdom, some policy add security (bailiff, magistrate) and some skill in the steward, leadership and charm. Today all towns not of your faction will rebel if they are held by an NPC and all the time. Screenshot by Gamezo. That however is very tedious to do, as it takes roughly 100 units of a food to increase the value by 1 (unless that has changed). Also if its a conquered castle in "foreign" territory the security and loyalty drift mechanics are designed to make it so that you can be "friendly" with. r/Bannerlord. Town Loyalty also suffers from a mechanic called “Drift”, which tries to stabilize it at around 50. Forgiveness of debts and tribunes of the people give a combined +3 loyalty a day which will offset the loyalty penalty of having a different cultured owner. CanIBeFunnyNow • 3 mo. That good to know. And it's prosperity isn't dropping that much either at like 2-3 per day. #10. Bannerlord’s Town Loyalty is one of the 6 special fief stats that will either boost your taxes or cause widespread rebellions. Collect up to 5x the denars on prizes, with the potential of +9 Renown per Win, as you parade around the map from city to city!explain how to fix your towns problem in Mount and Blade 2 Bannerlord so you wont get a rebellion and lose your townYou can support me here: the most straightforward way to increase Loyalty is to build the Fairgrounds project. Also, take care of any bandits and hideouts in the proximity to raise security and loyalty. Do quests to enhance security and loyalty. Those buildings takes years to build. I'm Valandian. And if I remember correctly, 1 artisans task also effect town security. Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. The more loyal your settlers and citizens are – the more income your kingdom will receive. An empire is torn by civil war. I noticed, that penalty for security and loyalty increases extremely fast after hundreds of days in game. Establece tu hegemonía y crea un mundo nuevo. Don't know how to do the first. Once I set up my own kingdom its like everyone else says. My main character Iohannes of the Shirtshoveller clan is an Imperial lad who made his fame and fortune in Battania. 5 the culture rating record will. Trying to get it over. Mount & Blade II: Bannerlord > [EN] General Discussions > Topic Details. The biggest loyalty increase policy in Bannerlord is the Forgiveness of Debts. These task will effect town security and loyalty. Once the foreign culture prevalence surpass the current culture, the settlement's culture switches to the dominant culture. Has anyone ever seen a positive security drift or loyalty drift? I have them both in my town right now. Open the folder Mount and Blade II Bannerlord. 5 meaning I only lose . This sandbox action-RPG strategy hybrid will take players on a journey into a fictional world of up-close and personal medieval combat on a huge scale, bigger, bloodier and more intense than ever before. Rating: +4. txt in the Mount and Blade II Bannerlord folder. When it’s below 50, it wants to float back up to 50. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. Bannerlord - Tek Oyunculu . In my campaign I was a battanian lord ruling over imperial cities, and the loyalty stabilised in 50 (a bit higher when appointing imperial. I would take all the stuff. The purpose is to punish poor management and challenge over-expansive conquest and simulate the realities of governing settlements. Unless you’re king you may struggle to pass them however. But then I just filled the garrison with T6 stuff until security was so high that loyalty went to like +0. Mount and Blade 2: Bannerlord Loyalty & Security The two most important stats for any would-be ruler to consider are loyalty and security, as these have knock-on effects on everything else. Pick up Bannerlord Here: this Beginner's Guide, we go over a beginner build in the Horse Ar. He was quite. At least for the beginning, if loyalty is super low. Establish your hegemony and create a new world out of the ashes of the old. Again, the notables will hate you. This isn't like Warband, where you could conquer and ignore. Then they kept tweaking economy, diplomacy, fief stats. The Keep - Singleplayer. Once the foreign culture prevalence surpass the current culture, the settlement's culture switches to the dominant culture. Meanwhile I have dead factions that have not owned a place in forever having lords defect to them. This is to both slow down the plummet of loyalty somewhat and also to make it less likely to have super high loyalty. These are the best ways to increase the loyalty of fellow lords in Bannerlord: Money and gifts are a sure way to make people like you more in real life, and Bannerlord is no exception. Posted by. Problem now is the -3 loyalty penalty. Just use Jim's high loyalty mod for every town mod. There are lots of other parameters, such as Security, that effects Loyalty in a good or bad way. Trying to get it over. Its happening to the AI as well so its not just me. I updated my Settlement Culture Changer mod after a long break. Yes it helps keeps rebellions from happening, but it also makes loyalty + perks useless because loyalty shift will always make it go towards 0 (as long as food is in stock and security is decent). 14, which is for the game’s v1. There is much more that you can do if you are willing to take the time to learn how to play this. There are also governor perks in bow, athletics, and medicine that each boost loyalty by +1. Loyalty USED to not be a big deal. -5 is the maximum you can lose when Loyalty is 100, and +5 when it is 0. Also do bound village requests and town requests (if a town) to support the loyalty climb. New function: Changing settlement (town and village) culture (Default is off) Version 1. Hmm Bannerlord and Warband are my favorite game, i have 500 hr.